Time
The Time class provides time information obtained from the editor.
静态变量
Time.realTimeSinceStartUp : number |
| The real time since the game started, ignoring any time spent paused. |
Time.frameTime : number |
| The total time elapsed since the start of the game. |
Time.frameCount : number |
| The total number of frames since the game started. |
Time.deltaTime : number |
| (只读)从上一帧到当前帧的时间间隔(以秒为单位)。 |
Time.unscaledDeltaTime : number |
| The fixed frame rate increment time (in seconds) that is not affected by the time scale. |
Time.timeScale : number |
| The scaling factor of the current game time. |
Time.fixedDeltaTime : number |
| The time interval (in seconds) at which physics and other fixed frame rate updates are performed. |
Time.invDeltaTime : number |
| The frame rate from the previous frame to the current frame. |
