Image
extends Control
The Image class is used to display images on the UI interface.
You can obtain the Image component in the following ways:

成员变量
Image.imageUV : Rect |
| The texture coordinates of the current image. |
Image.fillCenter : boolean |
| Whether the image is filled in the center. |
Image.material : Material|null |
| Material of the image. |
Image.texture : Texture|null |
| The texture used for displaying the image. |
Image.imageRegion : Rect |
| A rectangular region drawn from an image texture. |
Image.maskable : boolean |
| (Read Only) Whether the image component has the Mask feature enabled. |
Image.raycastTarget : boolean |
| Whether the current image component can respond to raycast detection. |
Image.preserveAspect : boolean |
| Whether to maintain the aspect ratio of the image. |
Image.fillClockwise : boolean |
| Whether the fill of the image component rotates clockwise. |
Image.fillAmount : number |
| The proportion of the current image object that is filled. |
Image.materialName : string |
| (Read Only) The name of the texture being displayed on the image. |
Image.textureName : string |
| (Read Only) The name of the texture being displayed on the image. |
Image.raycastPadding : Rect |
| The raycast extension fill value for the current image. |
Image.fillMethod : FillMethod |
| The filling method for images. |
Image.color : Color |
| The current color value of the image component. |
Image.imageType : ImageType |
| Image Type. |
Image.fillOrigin : FillOrigin |
| The starting point for filling an image. |
Image.fillStartPoint : FillStartPoint |
| The position of the starting point for image filling. |
成员方法
Image.GetTextureUUID ( ) : string |
| Set the atlas UUID for this image object. |
Image.GetAtlasUUID ( ) : string |
| Get the atlas UUID of this image object. |
Image.SetAtlasTexture ( atlasUUID : string , textureUUID : string ) : void |
| The UUID of the atlas for this image object. |
Image.SetNativeSize ( ) : void |
| Sets the size of the image to the original size of the texture. |
