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AnisoLevel

AnisoLevel is used to set the anisotropic filtering level for textures.

attributesdescription
NoneAnisotropic level is set to 1. No filtering has been applied.
x2Anisotropic level is set to 2.
x4Anisotropic level is set to 4.
x8Anisotropic level is set to 8.
x16Anisotropic level is set to 16, which means complete filtering.