AnisoLevel
AnisoLevel is used to set the anisotropic filtering level for textures.
| attributes | description |
|---|---|
| None | Anisotropic level is set to 1. No filtering has been applied. |
| x2 | Anisotropic level is set to 2. |
| x4 | Anisotropic level is set to 4. |
| x8 | Anisotropic level is set to 8. |
| x16 | Anisotropic level is set to 16, which means complete filtering. |
