Frustum
The Frustum class is used to handle the view projection of a camera.
成员变量
Frustum.plane : Vector4 |
| This array contains the view space coordinates of the near clipping plane. |
成员方法
Frustum.toString ( ) : string |
| Get the property string of Frustum. |
Frustum.CopyFrom ( from : Frustum ) : void |
| Copies the properties of the target Frustum to the current Frustum. |
Frustum.EqualsTo ( other : Frustum ) : boolean |
| Checks if the current frustum is equal to the target frustum. |
静态方法
Frustum.Clone ( val : Frustum ) : Frustum |
| This is a static method that copies a Frustum. |
Frustum.EqualsTo ( lhs : Frustum , rhs : Frustum ) : boolean |
| Determines if two frustums are equal. |
