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AssetType

AssetType is used to represent the type of a resource object.

attributesdescription
UnknowUnknown.
Prefab预制体是Unity中的一种资源类型,它允许您创建可重复使用的对象。预制体是一种模板,可以在场景中多次实例化。您可以在预制体中定义对象的属性、组件和子对象,并在需要时在场景中实例化它们。
MaterialMaterial.
Mesh
TextureTexture.
Texture2D2D Texture.
CubeMapCube map.
PhysicsMaterialPhysics Material.
Shader
SceneScene.
UIUser Interface.
AudioClipAudio Clip.
AnimationClipAnimation Clip.
AnimationMaskAnimation Mask.
AnimatorDataAnimation data.
SkeletonSkeleton.
LuaScriptScript.