ControlEvent
Control events.
| attributes | description |
|---|---|
| EventClick | Represents the event when a control is clicked. |
| EventPointerEnter | When the pointer enters a UI element. |
| EventPointerLeave | When the pointer exits the UI element. |
| EventPointerUp | Represents the pointer up event, which is triggered when the user presses and releases a mouse button (or touch). |
| EventPointerDown | Represents the pointer down event, which is triggered when the user presses a mouse button (or touches the screen). |
| EventScrollWheel | When the mouse wheel is scrolled. |
| EventPointerMove | When the pointer moves over a UI element. |
| EventPointerDrag | Triggered when the mouse button is pressed, released, or when dragging over an element. |
| EventPointerStationary | Triggered when the pointer (usually the mouse) hovers over a UI element. |
| EventSelected | Event that is triggered when a control is selected. |
| EventLostSelected | Represents the event of a control being deselected. |
| EventRenderingStarted | The event triggered when the control starts rendering. |
| EventRenderingEnded | The event triggered when the control finishes rendering. |
| EventShow | Event that indicates the control has been set to visible. |
| EventHidden | Event that indicates when a control is hidden. |
| EventEnabled | Event that indicates when a control is enabled. |
| EventDisabled | Event that indicates the control is disabled. |
| EventKeyDown | Represents an event when a key is pressed. |
| EventKeyUp | Represents an event when a key is released. |
| EventCharacterKey | The event triggered when characters are entered in an input field. |
| EventStart | Event that indicates the completion of control initialization. |
| EventUpdated | Represents an event that is executed every frame. |
| EventDestruction | Event that is triggered when the control is destroyed. |
| EventValueChanged | An event triggered when a value changes. |
| EventScroll | Handles scroll events. |
| EventValidityChanged | The event triggered when the validity of the control changes. |
| EventStateChanged | Triggered when the state of the control changes. |
