Atlas
extends AssetObject
An atlas is a resource that combines multiple textures into a single composite texture.
Instance Method
Atlas.GetTexture ( uuid : string , out_rect : Rect ) : Texture|null |
| Get the texture with the specified UUID from the atlas. |
Atlas.GetTexUUIDList ( ) : string [] |
| Get the array of UUIDs that includes all textures in the atlas package. |
