GUIEventData
extends EngineObject
GUIEventData is used to manage data for UI events.
To obtain GUIEventData, refer to Control.guiEventData.
成员变量
GUIEventData.eventType : EventType |
| (Read-only) Event type EventType |
GUIEventData.wheelScrollDelta : Vector2 |
| (Read Only) The amount of scrolling on the mouse wheel. |
GUIEventData.button : MouseButton |
| (Read Only) The type of mouse button MouseButton. |
GUIEventData.isNone : boolean |
| (Read Only) Determines if the event is valid. |
GUIEventData.clickCount : number |
| (Read-only) Click Count |
GUIEventData.position : Vector2 |
| (Read Only) The screen coordinates of the click. |
GUIEventData.moveDelta : Vector2 |
| (Read-only) The movement amount. |
