NavMesh
The Navigation Mesh is a three-dimensional grid used for pathfinding and navigation, typically used for character movement and AI navigation in games.
静态方法
NavMesh.SamplePosition ( pos : Vector3 , maxDist : number , areaFlags : number ) : NavMeshHit |
| Get the closest valid position to a specified point. Used to sample a valid position at the specified point on the navigation mesh. |
