Button
extends TransitionControl
Inherits from Control
The Button class is used to implement click interactions.
You can obtain a Button control in the following way:

typeScript
let go = new GameObject("ui");
let uiComponent = go.AddComponent<UIComponent>(UIComponent);
let canvas = uiComponent.canvas;
let button = canvas.FindChild<Button>("Button");成员变量
Button.text : string |
| The text content on the button. |
