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SceneManager

The SceneManager class is used to manage the loading, unloading, and switching of scenes, as well as retrieving information about scenes.

静态变量

SceneManager.activeScene : Scene
The active scene.
SceneManager.mainScene : Scene
Main Scene.

静态方法

SceneManager.CreateScene ( name : String ) : Scene
Create an empty new scene with the given name during runtime. The new scene will be added to the hierarchy along with any existing open scenes.
SceneManager.GetSceneByName ( name : String ) : Scene
Get a scene by its name.
SceneManager.UnloadScene ( scene : Scene ) : boolean
Unload the target scene.
SceneManager.UnloadSceneByName ( name : String ) : boolean
Unloads the scene with the specified name.