Dropdown
extends TransitionControl
Inherits from [Control]
The Dropdown class provides a convenient way to implement dropdown menu functionality for user interaction, such as selection lists, filters, etc.
You can obtain the Dropdown control in the following way:

typeScript
let go = new GameObject("ui");
let uiComponent = go.AddComponent<UIComponent>(UIComponent);
let canvas = uiComponent.canvas;
let dropDown = canvas.FindChild<DropDown>("DropDown");成员变量
Dropdown.value : number |
| The index value of the currently selected option in the dropdown menu. |
成员方法
Dropdown.RemoveOptions ( value : number ) : void |
| Remove the option at the specified index (index starts from 0) from the dropdown list. |
Dropdown.AddOptions ( value : string ) : void |
| Add an option to the dropdown list. |
