CapsuleCollider
extends Collider
The CapsuleCollider class is used to manage capsule colliders.
typescript
let obj = new GameObject();
let com = obj.AddComponent<CapsuleCollider>(CapsuleCollider);成员变量
CapsuleCollider.center : Vector3 |
| The center point position of the capsule collider. |
CapsuleCollider.radius : number |
| The radius of the capsule collider. |
CapsuleCollider.height : number |
| The height of the capsule collider. |
CapsuleCollider.capsuleCollderDirection : CapsuleCollderDirection |
| The orientation of the capsule collider. |
