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format

typescript
GameObject.CreatePrimitive(type)

class: GameObject

description

Create a GameObject object with a MeshRenderer component and mesh data corresponding to the type specified.

parameter

param_nametypedescription
typePrimitiveTypeThe type of mesh.

return

typedescription
GameObjectThe instantiated GameObject object.

code example

javascript
// Create a sphere
let Sphere = GameObject.CreatePrimitive(PrimitiveType.Sphere);
// Create a capsule
let Capsule = GameObject.CreatePrimitive(PrimitiveType.Capsule);
// Create a cylinder
let Cylinder = GameObject.CreatePrimitive(PrimitiveType.Cylinder);
// Create a cube
let Cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
// Create a plane
let Plane = GameObject.CreatePrimitive(PrimitiveType.Plane);
// Create a quad
let Quad = GameObject.CreatePrimitive(PrimitiveType.Quad);