format
typescript
ParticleSystem.velocityLimitationModuleVelocitySpaceclass: ParticleSystem
description
Specifies whether the velocity limitation is applied in local coordinate space (relative to the transform rotation) or in world coordinate space.
Only applicable when velocityLimitationModuleSeparateAxes is set to true.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
PSVelocitySpace |
code example
typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.velocityLimitationModuleVelocitySpace;