format
typescript
ParticleSystem.initialModuleFlipRotationclass: ParticleSystem
description
Flip Rotation.
Rotates some particles in the opposite direction. Set between 0 and 1, where a higher value results in a higher proportion of particles rotating in the opposite direction.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
number | Flip rotation percentage. |
code example
typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.initialModuleFlipRotation;