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format

typescript
LineRenderer.SetPositions(positions)

class: LineRenderer

description

Set the positions of all trajectory points on a straight line.

This will clear the trajectory points added through AddPosition() and AddPositions().

parameter

param_nametypedescription
positionsVector3[]The array of positions to set.

reture

typedescription
void

code example

javascript
const go1 = new GameObject("LineRenderer1");
const renderer1 = go1.AddComponent<LineRenderer>(LineRenderer);
let positions = [
        new Vector3(0, 0, 0), 
        new Vector3(10, 0, 0), 
        new Vector3(10, 10, 0)
    ];
renderer1.SetPositions(positions);