format
typescript
LineRenderer.SetPositions(positions)class: LineRenderer
description
Set the positions of all trajectory points on a straight line.
This will clear the trajectory points added through AddPosition() and AddPositions().
parameter
| param_name | type | description |
|---|---|---|
| positions | Vector3[] | The array of positions to set. |
reture
| type | description |
|---|---|
void |
code example
javascript
const go1 = new GameObject("LineRenderer1");
const renderer1 = go1.AddComponent<LineRenderer>(LineRenderer);
let positions = [
new Vector3(0, 0, 0),
new Vector3(10, 0, 0),
new Vector3(10, 10, 0)
];
renderer1.SetPositions(positions);