format
typescript
Bounds.maxclass: Bounds
description
The maximum value of the bounding box (always equal to the sum of the center and the extents of the bounding box).
This method is used to get the position of the bounding box in order to fit game objects or elements in the scene.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
Vector3 | The maximum value of the bounding box. |
code example
typescript
let bounds = new Bounds(new Vector3(1, 1, 1), new Vector3(1, 1, 1));
let max = bounds.max;//Get max
bounds.max = new Vector3(2, 2, 2);//Set max