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Format

typescript
Texture.anisoLevel

class: Texture

Description

The anisotropic filtering level of the texture.

anisoLevel is an enumeration type, for more details see AnisoLevel. Anisotropic filtering is a technique used in rendering to improve the quality of textures. It allows textures to remain clear even at very oblique angles, reducing the occurrence of aliasing and blurring in distant textures.

Parameters

param_nametypedescription

Return

typedescription
AnisoLevelThe anisotropic filtering level of the texture.

Code Example

typescript
let texture = Resources.Load<Texture>(Texture, "textureId");
texture.anisoLevel;