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Format

typescript
RenderTexture.Apply(mipLevel)

class: RenderTexture

Description

Applies a texture to the screen.

Parameters

param_nametypedescription
mipLevelnumber?The mip level of the texture to apply.

Return

typedescription
void

Code Example

typescript
function Test() {
    try {
        let temp_texture = RenderTexture.GetTemporary(100, 100, RenderTextureFormat.Default, DepthType.Depth24Stencil8, AntiAliasingLevel.x8);
        // Set the color of the pixel at coordinates (10, 20)
        temp_texture.setPixel(10,20,Color.new(1,1,1,1));
        temp_texture.Apply();
    } catch (error) {
        Debug.Log(error);
    }
}