Format
typescript
Mesh.uv4class: Mesh
Description
The fourth set of mesh UV coordinate arrays.
Texture coordinates determine how textures are mapped onto the surface of a mesh during the rendering process, allowing for texture mapping effects on materials.
Parameters
| param_name | type | description |
|---|
Return
| type | description |
|---|---|
Vector2[] | The fourth set of mesh UV coordinate arrays. |
Code Example
typescript
let mesh = Resources.Load<Mesh>(Mesh, "meshId");
mesh.uv4;