Format
typescript
Material.IsKeywordEnabled(value)class: Material
Description
Checks if the specified shader keyword is enabled for this material.
Shader keywords are preprocessor directives used in shaders to enable or disable specific features. This method can be used to check if a material has a specific keyword enabled, and adjust the material's rendering logic based on the enabled state of the keyword.
Parameters
| param_name | type | description |
|---|---|---|
| value | string | The shader keyword. |
Return
| type | description |
|---|---|
boolean | True if the specified shader keyword is enabled; otherwise, false. |
Code Example
typescript
let material = Resources.Load<Material>(Material, "materialId");
material.IsKeywordEnabled("keyword");