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format

typescript
UIComponent.uiPixelPerUnitY

class: UIComponent

description

The number of pixels per unit in the Y-axis direction for the current UI.

parameter

param_nametypedescription

reture

typedescription
number

code example

typescript
let go = new GameObject("ui");
let uiComponent = go.AddComponent<UIComponent>(UIComponent);
uiComponent.guiPrefab = Resources.Load<GUIPrefab>(GUIPrefab, "<UUID>");//<UUID>- is the UUID of the UI file

uiComponent.uiPixelPerUnitY;