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format

typescript
UIComponent.uiOccludedBy3D

class: UIComponent

description

Whether the current UI is in a 3D environment.

parameter

param_nametypedescription

reture

typedescription
boolean

code example

typescript
let go = new GameObject("ui");
let uiComponent = go.AddComponent<UIComponent>(UIComponent);
uiComponent.guiPrefab = Resources.Load<GUIPrefab>(GUIPrefab, "<UUID>");//<UUID>- is the UUID of the UI file

uiComponent.uiOccludedBy3D;