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format

typescript
UIComponent.uiMode

class: UIComponent

description

UI mode CanvasMode

parameter

param_nametypedescription

reture

typedescription
CanvasModeUI mode

code example

typescript
let go = new GameObject("ui");
let uiComponent = go.AddComponent<UIComponent>(UIComponent);
uiComponent.guiPrefab = Resources.Load<GUIPrefab>(GUIPrefab, "<UUID>");//<UUID>-is the UUID of the UI file

//Default mode
uiComponent.uiMode = CanvasMode.Screen;

//Scene UI
uiComponent.uiMode = CanvasMode.Scene;