format
typescript
ParticleSystem.velocityLimitationModuleDragclass: ParticleSystem
description
Controls the magnitude of the drag applied to the particle velocity.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
PSCurve |
code example
typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.velocityLimitationModuleDrag;