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format

typescript
ParticleSystem.shapeModuleLength

class: ParticleSystem

description

The length of the cone from which particles are emitted.

parameter

param_nametypedescription

reture

typedescription
numberThe length of the cone from which particles are emitted.

code example

typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.shapeModuleLength;