format
typescript
ParticleSystem.renderModuleMaxParticleSizeclass: ParticleSystem
description
The maximum size of the particle.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
number | The maximum size of the particle. |
code example
typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.renderModuleMaxParticleSize;