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format

typescript
ParticleSystem.renderModuleEnable

class: ParticleSystem

description

Whether the rendering module of the particle system is enabled.

Use this module to render particles on the screen.

parameter

param_nametypedescription

reture

typedescription
booleanWhether the rendering module of the particle system is enabled.

code example

typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.renderModuleEnable;