format
typescript
ParticleSystem.initialModuleUse3DRotationclass: ParticleSystem
description
Whether to enable 3D particle rotation.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
boolean | Whether 3D particle rotation is enabled. |
code example
typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.initialModuleUse3DRotation;