format
typescript
ParticleSystem.forceModuleRandomizeclass: ParticleSystem
description
Whether to apply randomness to the axis of the force field that particles propagate in all directions.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
boolean | Whether to apply randomness to the axis of the force field that particles propagate in all directions |
code example
typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.forceModuleRandomize;