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format

typescript
ParticleSystem.forceModuleRandomize

class: ParticleSystem

description

Whether to apply randomness to the axis of the force field that particles propagate in all directions.

parameter

param_nametypedescription

reture

typedescription
booleanWhether to apply randomness to the axis of the force field that particles propagate in all directions

code example

typescript
let obj = new GameObject();
let com = obj.AddComponent<ParticleSystem>(ParticleSystem);
com.forceModuleRandomize;