format
typescript
LineRenderer.AddPosition(value)class: LineRenderer
description
Add a trajectory point.
parameter
| param_name | type | description |
|---|---|---|
| value | Vector3 | The trajectory point to be added. |
reture
| type | description |
|---|---|
void |
code example
javascript
const go1 = new GameObject("LineRenderer1");
const renderer1 = go1.AddComponent<LineRenderer>(LineRenderer);
let positions = [
new Vector3(0, 0, 0),
new Vector3(10, 0, 0),
new Vector3(10, 10, 0)
];
for(let item in positions)
{
renderer1.AddPosition(positions[item]);
}