format
typescript
FBBIK.spineTargetclass: FBBIK
description
The target Transform of the spine in the FBBIK component.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
Transform|null | None |
code example
typescript
let obj = new GameObject();
let FBBIk = obj.AddComponent<FBBIK>(FBBIK);
let targetObj = new GameObject("target");
targetObj.transform.position = new Vector3(5, 5, 5);
FBBIk.spineTarget = targetObj.transform;
Debug.Log("FBBIk: spineTarget position is ", FBBIk.spineTarget.position);