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format

typescript
BoxCollider.extents

class: BoxCollider

description

The range of the collider.

The range is always half the size.

parameter

param_nametypedescription

reture

typedescription
Vector3A three-dimensional vector representing the range.

code example

typescript
let obj = new GameObject();
let box = obj.AddComponent<BoxCollider>(BoxCollider);
box.extents;