format
typescript
Animator.ResetTrigger(name)class: Animator
description
Reset the value of the specified trigger parameter.
parameter
| param_name | type | description |
|---|---|---|
| name | string | The name of the parameter. |
reture
| type | description |
|---|---|
boolean|undefined | Returns true if the reset is successful. |
code example
typescript
let obj = new GameObject();
let animator = obj.AddComponent<Animator>(Animator);
animator.ResetTrigger("trigger0");