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format

typescript
AimIK.fixTransform

class: AimIK

description

Whether to reset all used transformations to their initial state on each update.

parameter

param_nametypedescription

reture

typedescription
booleanWhether to reset to their initial state.

code example

typescript
let obj = new GameObject();
let aimIk = obj.AddComponent<AimIK>(AimIK);
aimIk.fixTransform;