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format

typescript
RaycastHit.transform

class: RaycastHit

description

(Read Only) The Transform component of the collider that was hit by the ray.

You can use this method to get the Transform component of the intersected object for interaction, positioning, manipulation, and other operations.

parameter

param_nametypedescription

reture

typedescription
TransformThe Transform component.

code example

typeScript
class New_TypeScript
    extends Component {

        private boxCollider:BoxCollider;
        private ray:Ray;

    OnStart(): void {
        
        this.boxCollider = this.gameObject.GetComponent<BoxCollider>(BoxCollider);

    }

    OnUpdate(): void {

        // Create a ray from (0,0,0) towards the positive Y axis
		this.ray = new Ray(new Vector3(0,0,0),new Vector3(0,1,0));
        let hit = this.boxCollider.Raycast(this.ray,10000)
        hit.transform;
       
    }
}