format
typescript
RaycastHit.transformclass: RaycastHit
description
(Read Only) The Transform component of the collider that was hit by the ray.
You can use this method to get the Transform component of the intersected object for interaction, positioning, manipulation, and other operations.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
Transform | The Transform component. |
code example
typeScript
class New_TypeScript
extends Component {
private boxCollider:BoxCollider;
private ray:Ray;
OnStart(): void {
this.boxCollider = this.gameObject.GetComponent<BoxCollider>(BoxCollider);
}
OnUpdate(): void {
// Create a ray from (0,0,0) towards the positive Y axis
this.ray = new Ray(new Vector3(0,0,0),new Vector3(0,1,0));
let hit = this.boxCollider.Raycast(this.ray,10000)
hit.transform;
}
}