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format

typescript
RaycastHit.rigidbody

class: RaycastHit

description

(Read Only) The rigidbody of the collider hit by the ray.

You can use this method to get the rigidbody component of the intersected object, and perform operations such as physics simulation, interaction, manipulation, etc.

parameter

param_nametypedescription

reture

typedescription
RigidbodyThe rigidbody of the collider hit by the ray.

code example

typeScript
class New_TypeScript
    extends Component {

        private boxCollider:BoxCollider;
        private ray:Ray;

    OnStart(): void {
        
        this.boxCollider = this.gameObject.GetComponent<BoxCollider>(BoxCollider);

    }

    OnUpdate(): void {

        // Create a ray from (0,0,0) towards the positive Y axis
		this.ray = new Ray(new Vector3(0,0,0),new Vector3(0,1,0));
        let hit = this.boxCollider.Raycast(this.ray,10000)
        hit.rigidbody;
       
    }
}