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format

typescript
RaycastHit.point

class: RaycastHit

description

(Read Only) The collision point between the ray and the collider in world space.

This method returns the coordinates of the point where the ray intersects with the object.

parameter

param_nametypedescription

reture

typedescription
Vector3The collision point in world space.

code example

typeScript
class New_TypeScript
    extends Component {

        private boxCollider:BoxCollider;
        private ray:Ray;

    OnStart(): void {
        
        this.boxCollider = this.gameObject.GetComponent<BoxCollider>(BoxCollider);

    }

    OnUpdate(): void {

        // Create a ray from (0,0,0) towards the positive Y axis
		this.ray = new Ray(new Vector3(0,0,0),new Vector3(0,1,0));
        let hit = this.boxCollider.Raycast(this.ray,10000)
        hit.point;
       
    }
}