format
typescript
RaycastHit.pointclass: RaycastHit
description
(Read Only) The collision point between the ray and the collider in world space.
This method returns the coordinates of the point where the ray intersects with the object.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
Vector3 | The collision point in world space. |
code example
typeScript
class New_TypeScript
extends Component {
private boxCollider:BoxCollider;
private ray:Ray;
OnStart(): void {
this.boxCollider = this.gameObject.GetComponent<BoxCollider>(BoxCollider);
}
OnUpdate(): void {
// Create a ray from (0,0,0) towards the positive Y axis
this.ray = new Ray(new Vector3(0,0,0),new Vector3(0,1,0));
let hit = this.boxCollider.Raycast(this.ray,10000)
hit.point;
}
}