format
typescript
ControllerColliderHit.transformclass: ControllerColliderHit
description
(Read Only) The Transform component of the object collided with by the controller.
You can use this method to get the Transform component of the collided game object, allowing you to perform operations such as collision detection, interaction, and handling interactions between characters and the environment.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
Transform | The Transform component |
