format
typescript
ControllerColliderHit.moveDirectionclass: ControllerColliderHit
description
(Read Only) The direction in which the character controller moves when a collision occurs.
You can use this property to get the direction of movement during a collision, allowing you to perform operations such as collision detection and movement adjustment.
parameter
| param_name | type | description |
|---|
reture
| type | description |
|---|---|
Vector3 | The direction of movement. |
