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format

typescript
AnimationState.blendMode

class: AnimationState

description

The blend mode of the current animation state.

The blend mode of an animation can be either Blend or Additive.

parameter

param_nametypedescription

reture

typedescription
AnimationBlendMode

code example

typescript
let go = new GameObject("Animation");
let anim = go.AddComponent<Animation>(Animation) as Animation;
let clip = Resources.Load<AnimationClip>(AnimationClip, "E5F0A8E2A8894F095DA73FD033B0AF07");
anim.AddClip(clip, "newClip");
let state = anim.GetState("newClip");
state.blendMode;